Despite it being against everything I stand for in a game (at least from what I was hearing from outside the game itself)…
Zenless Zone Zero. I got into it this January and I’ve pretty much fallen in love with the characters and world itself. The fact it has character action gameplay that actually plays alright sets it FAR apart from its contemporaries in my mind.
The way it presents itself and its mechanics is also very unique, bordering on overly generous. The story lets you trial-run many characters for free, and there is a lot of effort evident in individual stories alongside events. The gacha gives back a lot of extra rolls on dupes.
I quite enjoy that you are able to quickly level agents up, equip them with a W-Engine, and then slide in some drive discs. Then you’re ready to tackle Shiyu Defense or any other myriad modes.
You actually get helpful pointers to where you can obtain level-up materials instead of buying it all using some insane MTX scheme. It feels like they actually want to have people play and enjoy it.
The characters actually feel like characters, people with fears and aspirations. Every one of them has their own story that links into the main plot. Mostly. Shungus… I’d get into specifics if I didn’t feel like I was rambling.
Oh, I gotta mention the music, San-Z makes the entire game feel like an EDM concert one fight and then a free-jazz the next. And there’s even J-pop if you factor in the recent Angels of Delusion and Astra Yao.
(I find it hilarious and fitting that Astra Yao’s Japanese Dub singing actor is May’n, the VA for Sheryl Nome from Macross Frontier.)
All in all, ZZZ changed my opinion of Hoyo just because it stepped up and did something different from the Sci-Fi/Fantasy genericism depicted in so many big F2P titles.






