At one point in my life, i was a video game tester in a position that led to me testing a wide variety of video games. Forgive the lack of detail but i think i should not reveal too much in case i’m still under NDA somehow.
The important bit is, this led to me sometimes testing out HOPA. Hidden Object Puzzle Adventure games. if you don’t know, those are games where you have to combine point and click adventure game gameplay with screens with a load of details and objects and you have to find objects by name or silhouette, in order to unlock a path or get an item that will unlock a path.
I quite enjoyed my time with those. They were legitimately relaxing games to play and would be a very appreciated reprieve from other genres.
Sadly, i tried buying a few to play in my free time at home and it kinda felt like work. Bleh! That’s why you should never become a video game tester. It’ll make your hobby feel gross!
Oh and this leads me to an actual GAME game that i think is an ABSOLUTE disaster but is linked to so many good memories. I worked as a tester on the game Life is Strange (the first one, the original). This one i’m actually credited on, too. (But under my deadname, so womp womp.)
let me tell ya, if you play Life is Strange once you might enjoy it. it’s a fun little game. If you test it every day for a year, the cracks become hard to miss. if you have access to the design doc, you might even wonder… What the hell were they thinking? Thankfully, the finished game is nothing like the design doc, especially for Kate… Goddamn just remembering what Kate was supposed to be like steams my cabbage.
I have some very strong memories. like my first day of work being “just play the game and familiarize yourself with it” and then get to the end of episode 2 right before lunchtime… and failing the end bit (With Kate)… Oof, that day i was emotionally messed up for the second half of the day, I can say that much. I made some very good friends on that project, though. Good memories. Like how after release we were still testing and just made every workday a 12-way speedrunning race for the whole 5-ep story.
i’m still mad about the ending, how despite having 2 possible ending cinematic, one was clearly longer and more elaborate (the bad one). All the silly mistakes along the was. The cool bugs i found and was told were too obtuse to be worth fixing by the publisher. I don’t remember how to perform them anymore, though. Oh and the soundtrack. I have a very soft spot for that soundtrack. I wish they gave us a digital copy. Though i got a Steam code for Life is Strange at the end so i can’t complain too much.