Pixel Fonts

A thread to celebrate pixel fonts!

This thread’s for sharing fonts, naturally, but also for sharing resources for making or learning about pixel fonts.

Font Creation Resources

Firstly, a couple of resources if you’re wanting to explore making pixel fonts:

BitFontMaker2


If you’re interested in exploring pixel fonts without much prior experience in font creation I can’t recommend BitFontMaker2 highly enough. It’s incredibly simple to learn, running fully in the browser without requiring any additional tools, offers live preview of fonts whilst you work and will export to .ttf format.

It’s also surprisingly fully featured, with support for monospace fonts, user specified glyphs beyond latin character sets and the ability to reimport fonts for editing.

There’s limitations - no kerning pairs, limited number of glyphs per font file - but as a place to learn the basics, or to create something quickly for a small project it’s fantastic.

Pixel Font Converter


A little setup is required to make the most of Pixel Font Converter: you’ll need to build your own glyph sheet in your image editor of choice, and you’ll need to be willing to do a little maths to get glyphs to render properly. But it’s absolutely worth it, with unlimited glyph support, kerning pairs, export to .ttf or .otf, easy import/export of settings and plenty of additional features.

FontForge

Beyond the scope of this thread, but a great tool to be aware of. Also useful if you need to add more kerning pairs or edit metadata for existing pixel fonts!

Fonts

Silver


Silver promotes itself as aiming to be “the defacto font for pixel games and applications”, and is a fantastic choice! It’s clean and very legible, and has support for an absolutely huge range of glyphs across many languages.

Licencing here is a little odd - for projects with a budget or earnings of under $100,000USD it’s listed as CC BY 4.0 (Creative Commons Attribution), but must be licenced for use in anything above. Worth bearing in mind!

monogram



monogram is gorgeous. It’s a monospace font with wide, rounded counters that help with legibility, a wide range of available glyphs, and even a full family of italics!

It’s also CC0 licenced, so can be freely used in any project.

Doodly Dialect


It’s hard to pick a single font from VEXED, but I’ve got a special fondness for Doodly Dialect, a sketchy and off-kilter display font that to me evokes the charms of aliasing when rotating small sprites.

If it’s not the right fit for your project though, you should absolutely check out VEXED’s other fonts - there’s well over 50 at this point, so there’s every chance you’ll find a great fit.

pirkkala


From Otto Ojala (whose games you should absolutely play, incidentally), pirkkala is a very playful, entirely lower case font available under cc0. I can’t get enough of the eccentric double-storey “a”, but there’s a lot to enjoy here :)

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For pixel fonts I’m gonna shout out somepx who has made tons of pixel fonts over the years, and many of them are cheap or even free.

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@NotJam I just stumbled across the site for the first time three days ago and then I see it here haha - I’ve already messed around with it some and it’s great. I have a game with pixel art I’m noodling on and I was thinking of making a font for it.

But then I saw the fonts Eniko posted from somepx and now I’m thinking of buying Manticore or Yesterday (honestly probably both but I think Yesterday would be a great fit for what I’m working on…)

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It’s not quite the same but back when GB Studio was new I made some fonts for it. Basically just drew them by hand based off of the default text.

And I did use FontForge a bit before that to make some wack-ass (non-pixel) fonts for projects. Had a great time doing that actually. In another world that would have been my career.

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These are great - I really, really like FrengerType (and its pixel variant), hard to describe why exactly but I just find it really visually compelling?

I absolutely should have remembered to include somepx in the original post - fantastic stuff! My pick would be Fear, but there’s so much variety I’d imagine there’s something to suit most projects