What sorta math stuff have you been doing lately?
Could be gamedev or some shader stuff or some regular ol recreational math for fun!
What sorta math stuff have you been doing lately?
Could be gamedev or some shader stuff or some regular ol recreational math for fun!
Personally every once in a while I find one of those sensationalized youtube videos that’re like “omg this problem is sooooooo hard” and since they usually put the problem on the thumbnail I’ll solve it before clicking on the video.
But sometimes it takes a little while! Recently I did this problem
and it took me like a day and a half between doin some art and other things. Very fun problem! Took me a little bit to come up with a method to get to the solution but once I got there I was super pleased with what I got!