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The Nintendo DS (and its cousins and successors) has, in my opinion, one of the best libraries of video games in the history of humanity. Not only because it heavily impacted my childhood and youth, but I see it as the perfect balance of technological progress and limitations. The handheld had a touch screen and was powerful enough to allow the port of Nintendo 64 and PSOne games, yet it was still far away from Sony’s competitor the PSP or today’s cellphones.
This led to a bunch of wild games. We have aforementioned N64/PSX ports, infinite minigame slop of all kinds, visual novels, open world games, movie/show adaptions, experimental games with touch screen implementation, non-experimental games with forced touch screen implementation and so much more.
I’d like to use this thread and share some of the games that 20 years later still amaze or irritate me and I’d love to hear which games stood out to you. These do not have to objectively “good” games. It’s more about showing and celebrating the wide spectrum of (3)DS(i) games, the successes and failures, hidden gems, weird experiments and everything.
Trauma Center: Under the Knife
A surgeon simulator that gives you the chance to save lives and ultimately the world. The surgeries start out easy, but become incredibly hard over time as injuries and illnesses are accompanied by a dangerous virus. It’s fast gameplay was accompanied by a story told inbetween missions and it’s one of those games that used the touch screen in a very obvious, but perfect way.
GTA Chinatown Wars
Rockstar aside, it is crazy to me that the Nintendo DS got a good GTA. Sure, it is a top down perspective as opposed to the console games, but they actually managed to put a full working version of Liberty City on that cartridge with everything that you’d want from a game. Shops, different vehicles, mini games, running around blowing things up. It’s absolutely mindblowing
COP The Recruit
A lesser known action game about a fast&furious style story where a illegal racecar driver becomes a cop. Biggest selling point: an actual 3D, NYC-like city where you drive and walk around. While it’s not as filled with activities as GTA games, the fact you have a mini Manhattan (on the classic DS no less) as a playground is astonishing.
Honorable open world mentions: Transformers Autobots&Decepticons. The world was fairly empty, but you had a city to drive around in, could transform at any time and throw other cars at enemies.
Guitar Hero: On Tour
Just like the Wii, the DS had a bunch of gimmicky hardware and this one allowed you to play Guitar Hero on the go. This just as easily could’ve been a simple rhythm game using the touch screen, but the studio Vicarious Vision went all in and tried to adapt the console experience as much as possible.
Soul of Darkness
This game was released digitally for the DSi and was a very competent solid Castlevania-clone. The studio behind it, Gameloft, deserves a whole other thread as there isn’t a franchise in history they haven’t cloned or adapted for mobile phones. This is one of the better ones. It is fairly basic compared to Castlevania, but was well made, had good story and didn’t overstay its welcome. I always think very fondly of it and wish it had gotten a physical release.
I already have to stop myself from mentioning more, I will add them later as this is just barely scratching the surface. But I’d like to hear from you! Which weird, experimental, incredible things do you remember?













